![]() If you got bored of one character, it was easy enough to play one of the other archetypes. The cycle of leveling up, looting, and smashing through the various areas as different characters was an undeniably compelling loop. The original game was well-liked enough, but sort of became a cult classic over the years, as a Diablo-esque monster masher over other D&D offerings of the era that were more complex RPG fare.
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